bf4cae6735
* realm roles UX review progress wip * filter realm roles on Enter key press, add filter functionality * remove chip group filters * clean up * format * filterChips logic now in table toolbar * fix lint and format * save with erik * remove filter chips functionality * fix check-types * fix realm roles cypress test * format * revert changes to group attributes * cypress test * use filter * remove log * remove unused prop
160 lines
5.3 KiB
TypeScript
160 lines
5.3 KiB
TypeScript
import React from "react";
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import { useTranslation } from "react-i18next";
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import { ArrayField, UseFormMethods } from "react-hook-form";
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import { ActionGroup, Button, TextInput } from "@patternfly/react-core";
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import {
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TableComposable,
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Tbody,
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Td,
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Th,
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Thead,
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Tr,
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} from "@patternfly/react-table";
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import { MinusCircleIcon, PlusCircleIcon } from "@patternfly/react-icons";
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import { FormAccess } from "../components/form-access/FormAccess";
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import { RoleFormType } from "./RealmRoleTabs";
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import "./RealmRolesSection.css";
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export type KeyValueType = { key: string; value: string };
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type RoleAttributesProps = {
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form: UseFormMethods<RoleFormType>;
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save: () => void;
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reset: () => void;
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array: {
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fields: Partial<ArrayField<Record<string, any>, "id">>[];
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append: (
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value: Partial<Record<string, any>> | Partial<Record<string, any>>[],
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shouldFocus?: boolean | undefined
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) => void;
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remove: (index?: number | number[] | undefined) => void;
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};
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};
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export const RoleAttributes = ({
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form: { register, formState, errors, watch },
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save,
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array: { fields, append, remove },
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reset,
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}: RoleAttributesProps) => {
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const { t } = useTranslation("roles");
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const columns = ["Key", "Value"];
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const watchFirstKey = watch("attributes[0].key", "");
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return (
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<>
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<FormAccess role="manage-realm">
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<TableComposable
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className="kc-role-attributes__table"
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aria-label="Role attribute keys and values"
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variant="compact"
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borders={false}
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>
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<Thead>
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<Tr>
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<Th id="key" width={40}>
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{columns[0]}
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</Th>
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<Th id="value" width={40}>
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{columns[1]}
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</Th>
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</Tr>
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</Thead>
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<Tbody>
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{fields.map((attribute, rowIndex) => (
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<Tr key={attribute.id}>
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<Td
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key={`${attribute.id}-key`}
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id={`text-input-${rowIndex}-key`}
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dataLabel={columns[0]}
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>
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<TextInput
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name={`attributes[${rowIndex}].key`}
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ref={register()}
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aria-label="key-input"
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defaultValue={attribute.key}
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validated={
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errors.attributes && errors.attributes[rowIndex]
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? "error"
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: "default"
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}
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/>
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</Td>
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<Td
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key={`${attribute}-value`}
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id={`text-input-${rowIndex}-value`}
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dataLabel={columns[1]}
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>
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<TextInput
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name={`attributes[${rowIndex}].value`}
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ref={register()}
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aria-label="value-input"
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defaultValue={attribute.value}
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validated={errors.description ? "error" : "default"}
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/>
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</Td>
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{rowIndex !== fields.length - 1 && fields.length - 1 !== 0 && (
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<Td
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key="minus-button"
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id={`kc-minus-button-${rowIndex}`}
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dataLabel={columns[2]}
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>
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<Button
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id={`minus-button-${rowIndex}`}
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aria-label={`remove ${attribute.key} with value ${attribute.value} `}
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variant="link"
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className="kc-role-attributes__minus-icon"
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onClick={() => remove(rowIndex)}
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>
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<MinusCircleIcon />
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</Button>
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</Td>
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)}
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{rowIndex === fields.length - 1 && (
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<Td key="add-button" id="add-button" dataLabel={columns[2]}>
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{fields[rowIndex].key === "" && (
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<Button
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id={`minus-button-${rowIndex}`}
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aria-label={`remove ${attribute.key} with value ${attribute.value} `}
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variant="link"
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className="kc-role-attributes__minus-icon"
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onClick={() => remove(rowIndex)}
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>
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<MinusCircleIcon />
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</Button>
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)}
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<Button
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aria-label={t("roles:addAttributeText")}
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id="plus-icon"
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variant="link"
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className="kc-role-attributes__plus-icon"
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onClick={() => append({ key: "", value: "" })}
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icon={<PlusCircleIcon />}
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isDisabled={!formState.isValid}
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/>
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</Td>
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)}
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</Tr>
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))}
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</Tbody>
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</TableComposable>
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<ActionGroup className="kc-role-attributes__action-group">
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<Button
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data-testid="realm-roles-save-button"
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variant="primary"
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isDisabled={!watchFirstKey}
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onClick={save}
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>
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{t("common:save")}
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</Button>
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<Button onClick={reset} variant="link">
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{t("common:reload")}
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</Button>
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</ActionGroup>
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</FormAccess>
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</>
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);
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};
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